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Age of empire III ALL IN ONE (2005) Strategy |
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Age Of Empires 3 All in One.torrent |
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Skyrius: Žaidimai AK
Dydis: 2.86 GB (3,072,263,313 baitai) Įkeltas: 2024-08-24 22:39 Atsisiuntė: 814 (0 dalina, 0 siurbia = 0 susijungę) |
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Age of empire III ALL IN ONE Age of empire III Žanras: Strategy Išleidimo metai: 2005 Kūrėjas: Ensemble Studios Platintojas: Microsoft Game Studios Kalba: EN Žaidimo www svetainė Apie žaidimą: Age of Empires III PACK Age of Empires III Age of Empires III Asiant Dynasty Age of Empires III War Chief Age of Empires III (also called AOE III) is a real-time strategy (RTS) game developed by Ensemble Studios and published by Microsoft Game Studios. Released on October 18, 2005 in North America, and on November 4 of the same year in Europe, it is the third title of the Age of Empires series, and the sequel to Age of Empires II: The Age of Kings. The game portrays the European colonization of the Americas, between approximately AD 1500 and 1850. Eight European civilizations are playable. Age of Empires III has made a number of innovations in the series, as well as the RTS genre, in particular with the addition of the Home City, which combines real-time strategy and role-playing game (RPG) features. Two expansion packs were released: the first, Age of Empires III: The War Chiefs, was released on October 17, 2006, and introduced three Native North American civilizations; the second, Age of Empires III: The Asian Dynasties, was released on October 23, 2007, and included three Asian civilizations. Age of Empires III has sold over 2 million copies, as of May, 2008. As well as achieving favorable reviews, it has received a number of awards, including GameSpy's "Best RTS game of 2005", and was one of the best-selling games of 2005.[3] In 2007, Age of Empires III was the seventh best-selling computer game, with over 313,000 copies sold that year. Žaidimo ypatybės: •Campaign In this action adventure tale of historical fiction, players take on the role of Morgan Black and his family, struggling against the hostile wilderness and a mysterious cult that's crept in from Europe. In a series of 24 scenarios divided into three acts, Morgan Black and his descendants help the Aztecs resist conquest by Spanish conquistadors, pit the French against the British in the French and Indian War and help Simon Bolivar lead revolutions in South America. •Multiplayer Whether you're searching for a quick game or hoping to talk strategy with friends online, Age of Empires III's Multiplayer site is your community destination. Here, you can play with persistent Home Cities that gain power and strategic options the more games you play, compete for a spot on dozens of ladders, help organize your clan or chat after a game - all without leaving the multiplayer portal. Fans of Age of Mythology's Quick Search can still look for games swiftly, while players looking for something specific can browse game lists to find the set of options that matches their tastes. •Home City This revolutionary new feature to the RTS landscape is incorporated into all aspects of Age of Empires III -- from Campaign to Multiplayer -- and is unlike anything you've experienced before. Much like the persistent character from a role-playing game that encourages you to keep playing, your Home City is an important support system to your efforts in the New World. During a game, your Home City can regularly send you supplies or military reinforcements. You are the leader of your colony, but your success brings glory back to Mother Europe. The more games you play, and the better you do, the more powerful your Home City will become. Every few games, you gain the ability to both upgrade and customize your Home City: Upgrade your city by unlocking new types of soldiers or buildings, or improving those you already have. Broaden your tech tree in whatever direction most fits your play style - invest in warships, native alliances, cavalry, artillery or economy. Customize your Home City by changing the appearance of buildings, the weather or even the types of people who walk, work and perform in its streets. Throughout a game, as well as in between games, you can visit your Home City to watch its citizens go about their lives, get an opinion on how you're doing, plot your next move or just marvel at the beautiful sunset. •Full 3-D Graphics and More We first set out to reproduce the rich detail of Age of Empires II: Age of Kings. As we strove to make the fascinating Age of Empires III time period come alive, that goal quickly evolved: We at Ensemble Studios wanted to create the best-looking game ever. From the stunning water effects to the hundreds of units battling on-screen, you'll feel like you're a part of the action in the New World. Tone mapping - This photo imaging technique balances the colors in a scene on the fly. The end result is a rich, warm game where bright colors are vibrantly rendered alongside darker counterparts, such as shadows. Lighting and shadows - The sun is always shining in Age of Empires, so it's important that lighting and shadows be an awe-inspiring experience. Units and buildings cast shadows according to a real sun position, and even cast shadows on each other. High Dynamic Range rendering allows us to represent the shiny glints of sunlight that bounce off highly reflective surfaces. Bump and specular mapping - Water glistens like water. Metal shines like metal. These advanced techniques serve to provide an extra level of rendering detail heretofore unseen in real-time strategy (RTS) gaming. Water - We felt that portraying stunning, realistic water effects in the game was so important that we devoted a programmer to it full-time. You'll find the water rich with details like foam near the shore, accurately modeled water motion, flotsam in rivers and realistic water colors. Plus, reflections change with the viewing angle, the angle of sunlight and the motion of the water. The overall effect is breathtaking. Cliffs & Riverbeds - Instead of just stretching terrain, we built a system to attach geometry to the terrain map to allow for realistic overhangs and steep cliffs, from areas like the American Southwest. This effect is supported on random maps too. •Combat Age of Empires III gives players an amazing amount of control over their side of the battlefield. More to command - Not only are you in command of large and diverse armies of infantry, cavalry and artillery, but also Native American warriors, mercenaries and tall ships. Multiple formations - You can have different units use their default formations, or command them to change formation and stance. For example, Defend can allow an army to protect a fragile unit and also has them stand their ground and not get lured into a nearby fight. Volley - Ranged units fire their weapons at range, but use bayonets or blades when fighting close in. Melee - The default formation for hand units, but you can also command Musketeers to fix bayonets and only fight hand-to-hand. Stagger - Spreads your troops out so they are less vulnerable to artillery fire. Cover - Hand units have increased resistance, but move and attack slower. Useful for approaching an enemy colony or cannon battery. Trample - Grants splash damage to hand cavalry in order to quickly defeat hordes of weaker units. But your cavalry will move slower and take more damage. Defend - Keeps your troops in one place so you can defend a mountain pass or a fragile Mortar. Limber - A mode for cannon to pack up and move quickly across the map, but prevents them from attacking. Bombard - Your cannon can fire at will, but move slowly. Real-time physics - Infantry struck by cannon fire will be thrown like rag dolls, perhaps even over a cliff and into the water. Cannonballs bounce and ricochet. Detailed destructions - Shingles, shutters and whole towers may fly off a building and interact with the terrain, such as crashing into nearby water. This next generation effect is done on the fly so that each building always has a unique destruction, no matter how many times you see it. Unique animations - With hundreds of unique combat animations, you'll never see the same battle twice. Note: Install, crack and play. Reikalavimai sistemai: Microsoft® Windows® XP PC with 1.4 Ghz equivalent or higher processor that supports SSE 256 MB of system RAM 2.0 GB available hard disk space 32x speed or faster CD-ROM drive 64 MB video card with HT&L Sound card with speakers or headphones Microsoft Mouse or compatible pointing device 56.6 Kbps or better modem for online play DirectX 9.0c or above Ekranvaizdžiai: Disscussion of this upload passes at forum: |
Info hash | 7c71845ed386c1edf8532fbc639c4e29b6f03e60 |
Skyrius | Žaidimai AK |
Aktyvumas | Paskutinį kartą buvo dalinamas prieš 2854d 12:47:28 (2017-01-28 11:57) |
Dydis | 2.86 GB (3,072,263,313 baitai) |
Įkeltas | 2024-08-24 22:39 |
Žiūrėjo | 20738 |
Pasiėmė | 4127 |
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